Category Archives: Personal works

Adventure Kingdom

Game Designer | September 2012 – Still in development
Responsabilities : GDD, Game Balance, Playtest
Platforms : Smartphones
To see directly my work samples on Monstroland, click here
(currently in French only)


Adventure kingdom is a Warioware-like planned on Smartphones. The player incarnates a treasure hunter looking for hidden treasures all around the world. Each civilization he’ll meet will challenge him with sequences of fast-paced minigames.

Adventure Kingdom is a collection of short and simple games lasting no more than 10 seconds where the difficulty dont come from inputs or complexity, but rather from understanding behaviors and timing.

Key features

  • Dozens of minigames and challenges to master.
  • Crazy atmosphere with even crazier characters.
  • Enjoyable experience by casual and hardcore gamers.

Work Samples

Info : One Page Design describing a minigame
Software : Illustrator
Format : PNG (french)

Super Meat Boy

Level Design |2012
Done With : Super Meat Boy Level Editor
URL : See below

Work samples

Chapter : Runman 01
: 1
Intentions : Superluminal Runman-based levels !
Link : You must possess a version of Super Meat Boy to play this.